platform-guideline 2 linked patterns checked
Material Design 3: Gestures
Documents common gesture meanings, including long press for accessing additional functionality, swipe for navigation and completing actions, and list-item gestures that reveal actions or selection.
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What this source can teach
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- Start with the original. Open the source and find the guidance or example relevant to your task.
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Pattern Decisions This Source Supports
| Pattern | Supported decision | Required contract | Claim note |
|---|---|---|---|
| Long press | Choose long press when the design problem is a sustained-contact gesture and its threshold, feedback, cancellation, and equivalent action path. | Long press starts only from a target that intentionally supports sustained contact. | Supports long press as a common gesture for additional functionality and list-item selection. |
| Swipe action | Choose swipe action when the design problem is a horizontal item-level gesture that reveals or commits row-scoped commands. | Swipe action starts only from the intended row and horizontal axis; vertical scroll and pull-to-refresh win when movement is primarily vertical. | Supports swipe as a recognized gesture for completing actions and revealing list-item actions. |
Comparisons supported by this source
- Long press vs touch gesture vs context menu vs tooltip vs popover vs action menu
Supports long press as a recognized gesture for additional functionality and selection.
- Swipe action vs touch gesture vs list view vs action menu vs undo vs confirmation dialog
Supports swipe for completing actions and revealing additional list-item actions.
Evidence Role
This source is treated as platform-guideline evidence. Its value comes from the specific claims and setting described above.
Publisher: Google Material Design. Last checked: .