platform-guideline 1 linked patterns checked
Apple Human Interface Guidelines: Playing haptics
Documents using haptics to engage touch, complement visual and audio feedback, avoid overuse, match physical metaphors, and respect platform conventions and user context.
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What this source can teach
Use this source to understand a platform convention and the setting it was designed for.
- Start with the original. Open the source and find the guidance or example relevant to your task.
- Trace the connection. Use the claim notes below to see how this site applies the source to specific patterns.
- Check the setting. Compare the source's platform, people, and constraints with your own decision.
Pattern Decisions This Source Supports
| Pattern | Supported decision | Required contract | Claim note |
|---|---|---|---|
| Haptic feedback | Choose haptic feedback when the tactile effect reinforces a visible interaction milestone and improves physical confidence without carrying required information alone. | A haptic effect plays only for a user-relevant interaction event and stays synchronized with the visible state change it reinforces. | Supports using haptics to complement visual and audio feedback while respecting platform conventions. |
Evidence Role
This source is treated as platform-guideline evidence. Its value comes from the specific claims and setting described above.
Publisher: Apple Developer Documentation. Last checked: .