What the person is doing
The surface is a smartwatch complication, tile, widget, band screen, wearable card, always-on display, ongoing activity, or quick wrist status.
Application · lesson 15 of 15 · Cross-Device And Physical Interaction
Underlying principle: The same outcome may cross touch, camera, voice, keyboard, sensors, and offline moments. Design each transition as part of the task rather than a separate surface.
Provide a wearable glance that answers one immediate question with minimal text and stable visual hierarchy, labels freshness and privacy, adapts to ambient and slot constraints, limits on-wrist action to safe next steps, and hands complex tasks to the paired app or phone.
The same outcome may cross touch, camera, voice, keyboard, sensors, and offline moments. Design each transition as part of the task rather than a separate surface.
The surface is a smartwatch complication, tile, widget, band screen, wearable card, always-on display, ongoing activity, or quick wrist status.
Provide a wearable glance that answers one immediate question with minimal text and stable visual hierarchy, labels freshness and privacy, adapts to ambient and slot constraints, limits on-wrist action to safe next steps, and hands complex tasks to the paired app or phone.
Configured and unconfigured complication, tile, or widget state.
What single question can users answer after a brief wrist glance?
A wearable glance answers one primary question before any tap, scroll, or phone handoff.
The surface is a smartwatch complication, tile, widget, band screen, wearable card, always-on display, ongoing activity, or quick wrist status.
Open the working example, try its controls, and compare the behavior against the decision guidance.
The surface is a smartwatch complication, tile, widget, band screen, wearable card, always-on display, ongoing activity, or quick wrist status.
Provide a wearable glance that answers one immediate question with minimal text and stable visual hierarchy, labels freshness and privacy, adapts to ambient and slot constraints, limits on-wrist action to safe next steps, and hands complex tasks to the paired app or phone.
Configured and unconfigured complication, tile, or widget state.
The glance is a miniature dashboard with unreadable text and charts.
Support large text, high contrast, reduced motion, screen reader summaries, and short localized strings.
Apple Developer Documentation - checked
Supports quick watch interactions, wrist-raise context, and complication-based dynamic data.
Apple Developer Documentation - checked
Supports watch face complications, configuration, concise information, and app handoff.
Apple Developer - checked
Supports glanceable, distinctive, signal-relevant Smart Stack widgets.
Android Developers - checked
Supports Wear OS tiles as key information readable after a few-second glance.
Android Developers - checked
Supports Wear OS complication data sources, data types, and watch face slots.
Android Developers - checked
Supports highly glanceable complication information and relevance on watch faces.
Android Developers - checked
Supports distinguishing apps, tiles, notifications, launchers, and ongoing activities on Wear OS.
Source trail checked: